AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Turn-Based Tactics Games on Android in France
Explore the Q1 2021 trends of the top turn-based tactics games on Android in France, including downloads and user engagement, as reported by Sensor Tower.
In the first quarter of 2021, the turn-based tactics game category saw various trends in France on the Android platform. Sensor Tower's data provides a glimpse into the performance of the top games in this genre.
Tank Stars, published by CASUAL AZUR GAMES, showed a fluctuating trend with downloads peaking at 9K in mid-February and a dip to 5K by the end of March. Weekly active users started at 59K at the end of December, dropped to 40K by the end of March, while revenues in the same period fluctuated, with a notable peak of $358 in late January.
Bowmasters from Miniclip.com experienced its downloads peak at 7.9K in the first week of February, before declining to 4.4K by the end of March. Weekly active users mirrored this trend, starting at 31K and decreasing to 29K by the end of the quarter. Revenue saw a substantial rise to $484 in the second week of February, followed by a gradual decrease to $219 by the end of March.
The Walking Dead No Man's Land, developed by Deca Games, had a more stable trend in downloads, with a slight peak at 913 in late December and a dip to 437 by the end of March. Active users saw a slight decrease from 4.4K to 3.5K over the quarter. Revenue showed volatility, with a high of $8.3K in early March and a notable rise to $7.6K in the last week of March.
Flick Chess!, offered by Supersonic Studios LTD, had no revenue to report until the last two weeks of March, where it showed minimal earnings. Downloads for the game peaked at 911 in mid-January and decreased to 483 by the end of March. Weekly active users started at 1.8K in mid-January and reduced to 1K by the end of the quarter.
Lastly, Space Marshals 2 by Pixelbite had its highest download count at 669 in the second week of February, which dropped to 345 by the end of March. Active users saw a similar trend, with a peak of 903 in the second week of February and a decrease to 583 by the end of March. Revenue for this game was relatively low throughout the quarter, starting at $62 and falling to $23 by the end of March.
For more insights into the performance of Android games in France and other regions, Sensor Tower offers detailed analytics and trend data.